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For anyone who remembers this

Started by Dough, 08-22-2012, 06:30 PM20 replies26,287 viewsThreaded Mode
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mrcougar The Furry One Offline 08-23-2012, 06:20 PM #11
(.)_(.)
Posts: 52 Joined: Feb 2010 Reputation: 0
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John Unregistered 08-23-2012, 06:25 PM #12
I actually wish we still had a working DM server to do stupid shit like this. A few years ago it was all so much fun. DM had all the right things going for it - simple, yet bearable graphics, extensive scripting and modding, lots of content to dick around with.. Minecraft, and most games for that matter, will probably never compare to how much fun DM was, and that's partly due to how much was possible in DM as opposed to Minecraft's static builds.
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craigpd The Welsh one. Offline 08-23-2012, 06:56 PM #13
Agreed John, but since DM is somehow broken, newer members ( Like me ) Won't know the true fun of the game this community was founded on.
Posts: 847 Joined: May 2011 Reputation: 11
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Phoenix Teapot Offline 08-23-2012, 08:03 PM #14
If ever valve quits updating it it might be possible to bring back the scripts for it and actually have it stay that way.
Posts: 89 Joined: Jan 2010 Reputation: 3
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.Lb RetiredLv.1 Away 08-23-2012, 08:47 PM #15
Fixing the mR plugin is becoming more impossible as the offical SDK has nothing new, no updates- still in 2004-07.
The engine is being tinkered with too often for TF2, and it seems, that given the number of updates, it takes them several tries to get it right. They feed TF2 what they snap off of hl2dm, so it seems.

All forms of bots do not load, most of eventscripts has decayed as the source code has been altered or removed for certain functions. You can code something, but you will always be looking for loop-poles.

Most communities have abandoned support for such a cause, way to many negative updates, eventscripts, sourcemod ect are more focused on TF2 atm.

I've read that on certain maps like "Dogs ARena", began to lag bad right after this last batch of TF2 bot updates, making some maps unplayable.
(This post was last modified: 08-23-2012, 08:48 PM by .Lb.)
Posts: 573 Joined: Jan 2010 Reputation: 2,024
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Adam [mR] Member Offline 08-23-2012, 09:09 PM #16
Could we possibly port some of mR plugin on to sourcemod. Since it is widely use with alot of support for most source game still.
Since last time I remember playing on a build server coded by LazyCat which has build plugins and command build on to sourcemod.
(This post was last modified: 08-23-2012, 09:10 PM by Adam.)
Posts: 611 Joined: Feb 2010 Reputation: 6
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.Lb RetiredLv.1 Away 08-23-2012, 09:21 PM #17
Yeah, we were talking about that. Best solution if we wanted some LTS on the plugin as hl2dm keeps getting TF2 updates xD
We/I would need the source code on the current mR plugin from mark, and a heavy amount of dedication- skeptic about that because hl2 gamer stats keep dropping like bodies in a MW2 Russian airport.

Plausible
Posts: 573 Joined: Jan 2010 Reputation: 2,024
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Michael The Judge Offline 08-23-2012, 11:34 PM #18
would probably be better just to customize the shit out of a garrys mod server.
Posts: 1,976 Joined: Jan 2010 Reputation: 30
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Phoenix Teapot Offline 08-24-2012, 02:55 AM #19
But then it just wouldn't be the same. :|
Posts: 89 Joined: Jan 2010 Reputation: 3
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Tai Huu Professional Anus Swindler Offline 08-24-2012, 02:25 PM #20
The fun was innovating with the limited resources we had in DM, bending the rules around what we couldn't normally do with conventional DM building.
Posts: 472 Joined: Jan 2010 Reputation: 3
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