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DayZ Pending Update: Build 1.7.2.5

Started by mIKe, 07-30-2012, 09:31 AM1 reply4,945 viewsThreaded Mode
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mIKe Funder of [mR]Lv.2 Offline 07-30-2012, 09:31 AM #1
Quote:This topic is for information of the status of the next update.

Affected Addons:

* dayz_code
* dayz_server (server)

Target date:

* Wednesday 1 August 2012 (GMT)

Confirmed Changelog (WIP):

* [FIXED] Ammunition amounts not loaded in properly (Now records used ammunition correctly)
* [FIXED] Graphical glitches with barbed wire (Rebinarized file should no longer produce graphical artifacts)

In Process Changelog (WIP):

* [FIXED] Graphical glitches with dead bodies (Rebinarized file should no longer produce graphical artifacts)
* [FIXED] Converting between magazine types resets ammo count (Now only contains previous number of rounds)

This is not a final list.

Only confirmed items are placed on here, and the page is updated each time. Some things are expected to be in the update, but are not in the list yet, because they have not been finished and confirmed in the update.
Posts: 1,735 Joined: Aug 2010 Reputation: 32
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bmanrules finish each other's sandwiches Offline 07-30-2012, 10:23 AM #2
Same day as Minecraft and my Birthday...Too bad I don't have dayZ lol
Posts: 1,037 Joined: May 2011 Reputation: 27
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